Making some progress on a complete recode of this thing in C#, Things are much smoother now.
Changes
- Events driven code, multithreaded (No more massive cpu usage hikes)
- Settings program built in
- SVN Code built in, No external application
- Selection Saving and loading
- Actual categories in a tree, Much easier to navigate (You can select/deselect whole categories)
- Silent mode can load a selections file, making modifying a local INI redundent
- Logging to file
If there is anything you’d like to see, or even some thoughts on the UI, Don’t hesitate to leave a comment!

WOW C# Gmod SVN Auto Updater 2.0 and is showing a lot of promise
Ideas:
- Auto Accept SSL Certificates (Few HTTPS SVN are using a few Self Certified SSL Certificates) this could be done via command in the modlist.ini file
AcceptSSLCert = Perm – Temp – Deny
> There Could be an Override in Options (Just in case the User Wanted Different)
- Option: Clear out “.SVN” Folders – These Folders can make Each of mods Folders double MB sized and GMOD load slower
- Option: [Delete] Mod Folder button @ the end of each mod –
Had an Issue With SBMP2A (Spacebuild Model Pack 2)
It underwent a Complete Overhaul of the SVN’s Folders and files Overnight that Refused to update the Files and Folders of Older Reversions unless you delete the folder of the OLD one First
So a New Spacebuild Model Pack 2 Folder with the Updated structure would download
SSL Certs done
.SVN Folders are now cleaned, Without any dirty “SVN Diff” Hacks to keep the versioning system in place.
Delete Mod added
Ontop of this, I added a feature that allows you to import your own Mod Lists without the need to Modify a Giant one. (Mostly for server admins)
There’s also a logging system in place, I am Thinking of adding an email alert system that send an email if it fails. (For server admins)
Just making code error-safe now.
Awesome! The .svn folders really mucked up my Gmod. Can’t wait for this release!
Oh I like the reply
The tools going to be an outstanding peace of work